OXM writes: "Street Fighter IV. The hype, the anticipation, the history and the expectation. Since Capcom announced it would be bringing a new sequel to one of the most treasured gaming series around, it has had to deal with rabid fans fractured across the fighting games community. Most started at Street Fighter II but fighting game fans followed different paths to end up at Street Fighter III or Street Fighter Alpha or Capcom vs SNK 2 or King Of Fighters or Guilty Gear or any other fighting game series. Street Fighter IV has the unenviable job of trying to reunite all those gamers under one banner again.
The first thing worth mentioning is the new visual style, with Capcom opting for a beefy 3D style as opposed to high-res sprites. It's what set the forums arguing amongst themselves and debating whether the new 3D shoes will fit the series or not. After a few minutes of playing, it almost becomes a moot point, as it's easy to get used to the new visuals and just play. Fighting is still conducted on a 2D plane, with no options to sidestep or evade, but the 3D does mean there's more flexibility for visual flourishes. Dramatic camera angles punctuate the supers and even old supers such as Final Atomic Buster look fresh just because of the way they're animated and the camera showing the pained expression of your opponent's face as it's squishing into concrete."