80°
Submitted by Donnieboi 844d ago | interview

Making a Game the Nintendo Way - Luigi's Mansion: Dark Moon

Nintendo is famous for its game design craft. Satoru Iwata and Shigeru Miyamoto have both spoken about how the company simply won't let a concept leave the studio until it's ready -- in some cases abandoning half-done games, or just letting them simmer until they start to heat up.

How, though, does that process actually work? Is there a way to institute a similar process at your studio? It can't be as haphazard as all that, can it?

In this interview, conducted just before the release of Luigi's Mansion: Dark Moon, two developers from Vancouver's Next Level Games, which handled the game's development, and two from Nintendo HQ in Kyoto -- who joined the conversation via video link -- discuss how the creative process worked during the development of the 3DS title. (3DS, Culture, Dev, Industry, Luigi's Mansion: Dark Moon, Next Level Games, Nintendo)

Iltapalanyymi  +   844d ago
Making a Game rehash the Nintendo Way - Luigi's Mansion: Dark Moon

fixed that title for ya.
3-4-5  +   844d ago
How? The last game came out 10 years ago.

You've never played a sequel or a game within the same universe ?

nice try.
Dubaman  +   844d ago
*Rehash

At least follow your own rules for title capitalisation, lest you come across as foolish. The sting from your snappy addition is lost otherwise :(

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Feist Review - The Refined Geek

6m ago - Feist may take inspiration from from other games in its genre but it manages to define it’s own s... | PC
40°

Top 5 Worst Video Game to Movie Adaptations

59m ago - "There have been A LOT of video game to movie adaptations, and not many have done that well. A lo... | Culture
Ad

Check What PS4 Games are Coming Out in August

Now - At Releases.com you can check release dates for all PS4 games. Visit now and start tracking the games you plan to buy. | Promoted post
40°

Resident Evil 0 – Developer Diary 2

1h ago - Capcom has released a new video regarding the production of Resident Evil 0. | Dev
30°

You should be playing Dirty Bomb

1h ago - PCgamer: "At its peak, when some popular streamers and YouTubers were being paid to play it, D... | PC
30°

Grow Shark Review | Hardcore Droid

2h ago - Hardcore Droid: "No fancy music (in fact no sound at all). No cutesy animations. No obstacles to... | iPhone