Shane Ryan, Thunderbolt writes:
The hardest videogames to write about are not those we love or hate, to give both overused extremes, but those that sit contentedly in the middle ground. Sporos is a succinct example of this, borrowing the trait from its puzzle bloodline. To write pure mechanics is soul sapping for both the reviewer and their audience alike, often disguising the words with a safe score unlikely to attract attention. But to withhold this information can become obtuse to the reader.
Score should read as 5/10.