PSU writes about why the slight changes to Dark Souls 2 should keep fans excited. What we witnessed in those 12 minutes looks more like a refined Dark Souls expansion rather than a completely new concept in the gameplay department. So far, it appears not much has changed to the basic gameplay. The few changes and enhancements we learned about did catch our attention. Learn why we think these are signs the game is in fact in great hands.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
I still felt like some of the Dark Souls "soul" was missing from that 12-minute demo. No pun intended. I'm eagerly awaiting more info.
Umbasa.
Well, after Miyazaki leaving and talks of accessibility, i was really worried about DS2. But the trailer and interview actually got me excited again and it really sounds like the guys know what makes the game special and are standing by that design.
Also, it looks just like Dark Souls 1, the world, the art design, the hud etc... with a tiny bit of polish. For some games that would be disappointing for a sequel, but in Dark Souls case thats just enough. The first one was almost perfect, all it needs is a bit of polish on the looks and some tweaks to little nags the game had. Changing too much could ruin that Souls experience.
Anyway, Demon & Dark Souls are among my two favorite games ever, i really hope this one lives up to the standard of those two.