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Deus Ex: Human Revolution Retrospect Interview

Jean-François Dugas, Executive Game Director on Deus Ex: Human Revolution, offers up his thoughts as he looks back at the development of what many gamers consider to be a modern PC gaming classic.

"For me, it was clear from day one that DXHR wouldn’t just be a console port on the PC. Instead, it would be a version of the game that would be fully adapted for that platform. In retrospect, I think we did a good job on that end."

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tendi391144d ago SpamShow
-Gespenst-1144d ago

What? Normal mode was just right if you ask me. I hope they don't tone it down- that'd be too easy. You can save anywhere as it is. That really helps. I got through the game on my first time without setting off alarms and without killing people basically because of it.