Dark Souls invaded our worlds in 2011, and stunned us with an immensely deep and organic experience. It showcased one the deepest mechanics, lustful combat and gritty atmospheres ever seen. Most notably, it represented a vibe so dark and nerving in its nature, that it even invaded people dreams (or nightmares). I’ve been haunted by some Dark Souls instances in my sleep myself.
With Dark Souls 2 announced quite a while back, along with a trailer, the mystery surrounding what we’d expect with Dark Souls 2 has been lurking around. Then there is the very popular argument surrounding the terms ‘broad’ ‘openly accessible’ ‘easy to play’ ‘game for all’ with Dark Souls 2. Would that have been a disaster to the series or what! Dark Souls is a true test of your patience, and constantly tests the very skills you have been honing as you play on. It is also one of the most genuinely rewarding game I’ve ever played. The sheer satisfaction one gets after overcoming a challenge in Dark Souls is something deep and special.