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Dragon Quest X for the Wii U Fails to Pick Up as Console Sales Drop Again in Japan

Giuseppe Nelva from DualShockers.com continues to analyze the performance of Dragon Quest X and the Wii U in Japan after a second week of disappointing sales.

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majiebeast1206d ago (Edited 1206d ago )

LETS BLAME EIDOS! /S

Abriael1206d ago (Edited 1206d ago )

What does have to do with it? :D

I don't really remember anyone blaming "Eidos", if you read the investor report everyone's raging about, what's being blamed is the market, not Eidos.

AsimLeonheart1205d ago

I think he was being sarcastic about how Nintendo fans blame the most unrelated things for poor Wii U performance.
Anyway everybody rational knew that this was going to happen and only Nintendo fanboys were blind to the reality. DQX's first week performance and the minimal Wii U sales bump were actually worth worrying and not celebrating. I wonder where are the guys who argued that DQX only got 1 day of sale in the first week and predicted to see the REAL sales this week? I would like to hear their argument now.

3-4-51205d ago

Once Wii U get's it's actual good games things will pick up.

There are 5-7 titles that combined could boost Wii U sales by over a million units.

lilbroRx1205d ago (Edited 1205d ago )

Or you could simply blame the fact that is just a lazily ported, upscaled Wii game that cost even more than the Wii version which was already available to people who actually wanted it.

They didn't enhance this game enough for people to justify the purchase of a new console when they can get it for the one they already have.

Though a serious question. When exactly is this trend of people rushing to post off topic comments at the head of major Nintendo articles going to stop?

--Onilink--1205d ago

not to mention the Wii game wasn't even that popular, being a subscription based MMO that no one really asked for

LOL_WUT1205d ago

"With no new and strong titles in sight for a while, sales of the Wii U are probably destined to drop further, and with the release of a Dragon Quest game this kind of numbers definitely confirms what said last week: the Wii U is struggling to be accepted as a valid option in its home country and that is a rather large problem for Nintendo."

Not even ports are helping. Thats why Nintendo should had released this year when it had games that actually matter to their fanbase. ;)

Yodagamer1205d ago

Lazy Ports haven't sold consoles for a long time. Most of the people who wanted to play the game probably had it for the wii already and play it on wii u. Plus the subscription fee on a series that traditionally didn't have them killed any momentum.

Dj7FairyTail1205d ago

No let not blame no one.
why because it stupid.

How stupid is this article.

The Wii Version of the game came out August 2012.

+ Show (2) more repliesLast reply 1205d ago
FinalomegaS1206d ago

didnt this already release on the wii last year with a larger install base?

think they should of delayed it and release it on both systems at the same time.

Abriael1206d ago (Edited 1206d ago )

It's still a Dragon Quest title, with remade graphics and all the bells and whistles. While it'd be unrealistic to expect it to sell several millions, this is really too little for the franchise.

edit: below. It sold very well on the wii, so "the fans" didn't exactly hate it. Always a mistake to confuse what you want with what "the fans" want.

Also, it's not an HD port, all the assets are purpose-made for the Wii U, and the game includes plenty Gamepad functionalities.

FinalomegaS1206d ago

the mmo version that went where the fans didn't really want it go? = fail sales

if they kept it offline, and kept it turn base single player ala JRPG, \i'm sure the sales would be different.

all the bells and whistle... you mean ...it's in HD?

booni31206d ago

Actually, I'm thinking that's what's really hurting the Wii U version of the title. Well, that and the fact that there are so few games in the console's library in general.The Wii U definitely has that whole "greater later" angle going for it, but what about now? What about early adopters?

Root1206d ago

Thats what you get for making it an MMO

VsAssassin1206d ago

Well they released it on Wii, so probably a lot of Japanese gamers wouldn't buy it on Wii U. A simple graphical bump I guess won't convince most Nintendo fans to buy the Wii U.

On a different light: I am not a Nintendo gamer, but I don't want Nintendo to suffer. Competition is always a good motivator. Let's just hope Wii U picks up steam come E3.

profgerbik1205d ago (Edited 1205d ago )

I think this is the best assumption yet.

lilbroRx1205d ago (Edited 1205d ago )

There wasn't even the significant graphical bump. They did the same thing that Capcom did with Monster Hunter 3G Ultimate.

Everything is pretty much exactly the same, except is now outputs at 1080p and costs more money. Seeing low res textures at a higher resolution does not appeal to me and I doubt it appeals to most others. It certainly doesn't make me want to pay 20 more dollars when I can get the same thing with 3D cheaper.

MasterCornholio1205d ago

Well thats understandable since the Wii U cant handle high resolution textures at 1080P with a game like this.

Well that what it sounds like from your comment because if it could the game would output at 1080P with high resolution textures.

lilbroRx1205d ago (Edited 1205d ago )

No, the point of that was that the game was ported lazily. Games don't make themselves. They don't magically upgrade by putting them in stronger hardware.

A game will do what developers make it do. If the effort isn't made to replace the textures with higher resolution, more detailed textures then there will be none. That has nothing to do with power. The Wii U version is a straight port of the 3DS game. 1080/60 FPS is just something the console naturally adds to it with no effort.

The Wii version of Monster Hunter Tri has better graphics than the Wii U.

profgerbik1205d ago (Edited 1205d ago )

What is with people constantly yapping about this MMO aspect? Japanese love MMO's. You obviously are missing something if you think they don't.

They get tons of MMO's we still have yet to see here and because there are even more released in Asia in general, they are very popular in that region.

PSO 2 is doing just fine, so is Blade & Soul.. RaiderZ.. I can't even remember all the other fucking MMO's I have played that were Japanese.. all very Popular.. hell even the old ass Dragonball Online still is..

FinalomegaS1205d ago

true about MMos, BUT this is DQ not some Korean micro transaction game.

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