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PS4 Opts For x86 Over The Cell - Does It Matter, Should We Care?

Sony's new console is using x86 architecture rather than the more complicated Cell found in the PS3. Some don't like this, but is it really a bad thing?

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DivineAssault 1654d ago

we should care.. Now devs will be familiar with the architecture & build games easier.. More games & better multiplats is a great thing

shutUpAndTakeMyMoney1654d ago

This definitely mean less 3rd party exclusives. They may be dead now. I think kojima knows this. MGS5 on xbox? wow who knew?

The_Infected1654d ago

Wtf are you talking about? Am I reading your post wrong because you confuse me?

LOGICWINS1654d ago

Indeed. The things Rockstar, Irrational Games, Naughty Dog, and Sony Santa Monica will be able to do with this machine will leave people speechless!

Gimmemorebubblez1654d ago (Edited 1654d ago )

I agree to an extent....the Xbox 360's Xenon Processor was actually a slightly modified version of the CELL-
The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor.[22] Jeff Minter created the music visualization program Neon which is included with the Xbox 360.-Wikipedia[23 https://en.wikipedia.org/wi...

The Xbox 360 had far better software tools and did not have split memory making it easier to develop for. Up until late 2009 Toshiba, IBM and Sony were working on the Cell processor to make it much more developer friendly. Interestingly enough when Kuturagi cut all ties with Sony in 2009(he stepped down in 2007) when the PS3 Slim was released was also around the time when R&D on the cell was scrapped. The cell 2.0 probably had 4 PPE's and 32 SPE's clocked at 4.2 GHz with better developer tools and Unified memory. (Wild guess)

DivineAssault 1654d ago (Edited 1654d ago )

Sony actually built the cell complicated on purpose.. They for one were cocky that any & every dev would just deal with it.. Two, wanted to make it hard for devs to port games to other platforms.. 3 wanted publishers to waste all their money getting games for them so theres nothing left in the budget for other systems..

Yep BIG eff up by them imo.. @ least they learned now & will make things easy cuz they know they can lose the top place if they arent careful

Gimmemorebubblez1654d ago

@DivineAssualt
Thats very true, what I indicated in my comment was that when the plan that you mentioned above backfired. IBM, Toshiba and Sony were working on future versions of the cell that were more developer friendly.

nitrogav1654d ago

With PS4 so much like a pc , how is Sony going to keep pirates ripping off the games ? .

TheModernKamikaze1654d ago

That's what I'm worried about.

I don't want hackers flying around in an online match.

nitrogav1654d ago

I really can't see how their going to stop it . It was totally different when it was Cell but now it's a super charged PC . Sony's words !! .

hkgamer1653d ago

I thought the reason why there was hardly any piracy on the PS3 was because of the blu-ray and the size of the games.

hkgamer1653d ago

Didn't cell processors flop? I mean if PS3's didn't exist then it would have been a complete disaster.

x86 architecture is supposedly easier to develop games for and that would probably benefit us gamers.

Not sure at all how programming for games work, but since PS4 has an x86 architecture then would it be possible to load a windows or even play PC games on it?