CEO Chris Chau and producer Mr. Kou discuss how Witch and Hero came to fruition, and possible ports to other systems.
The game is actually a ton of fun. I read a pretty scathing review on a bigger Nintendo site this morning that pretty much missed the entire point of the game. I totally recommend the game. It's like a cross between tower defense and 8-bit "Nintendo-hard" kinda games.
I can't wait to try it personally. I'm almost positive I will enjoy it.
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