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God of War: Ascension Review [Splitkick]

Splitkick: It gets better.

In medias res. That’s Latin. It does not translate to “It gets better,” it means “into the middle of things.” This is how God of War Ascension begins. Confused, chained, and groggy, Kratos awakes with no memories of how he arrived a prisoner of the Furies. His first instinct is to start killing things. That’s not entirely out of his character. The Furies, however, are acting out of character; punishing him for breaking an oath he hasn’t broken yet. These creatures of Greek myth traditionally seek out and punish those that have killed a family member, which Kratos has done previously to this prequel (see: a flashback God of War 1 that occurs chronologically right before Ascension). Here they seek to punish Kratos for breaking his oath to Ares, but the punishment begins during the contemplation stage and before Kratos has taken one step towards his revenge against the god. In fact, nightmare visions caused by the Furies are part of what drive Kratos towards this goal.

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