IGN - Plus Hitman, Sleeping Dogs and the other titles that failed to meet the publisher's expectations.
Well, in that case they were stupid targets, the game itself is certainly not to blame. These aren't the PlayStation One days.
it is absolutely stupid target. after all the mediocre tomb rider previous games did they really expected 5-6 million people to flock for this reboot? people will cautiously try this game to see if it redeems the series legacy. if it is good, more people would be happy to buy more future sequels to the game. word of mouth and great reviews will push the sales of the sequels if they could maintain the same quality of the first reboot. imo i think its a fantastic reboot (not prefect but they could improve upon it in the next sequel) and the fanbase either old or new will drastically grow with time.
any new IP(or reboot) should break even at 1m, and be considered a big hit at 2m. SE should be doing cartwheels at 3.5m sales in 1 month. Batman: Arkham City was 3m in the first month but almost 8m now so TR could very we hit the 6m target and even more because it is well rated and has good word of mouth. stupid management is bringing SE down hard, Konami could be the only sane Japanese publisher left.
@ dark-hollow -I agree with you... here is what I don't get, how can you expect 5-6 million when you burnt consumers on the older games... Some of those older tomb raiders sucked, so how do you expect people to come back to the franchise after getting burnt... That's why I passed on this one, just didn't trust them.. Let this be a Big Lesson to all Game Companies - Making a bad one is not just bad for that game - It's bad for the Franchise.. - It will hurt future sales... Gamers don't just forget how you messed up last time.. So it's great that the reboot is really good, but to get back to 5 -6 million copies you have to stay good... Next one should be even better. And then you build a crazy following and can expect 5 to 6 million sold. Hope to see an even more amazing game on PS4 in the future.. .____........___... .____||......||.......|___|| ||.........___||............ ||
Do you know how Square-Enix came up with their sales targets? They looked at Metacritic scores. Metacritic. They aren't the only ones that do so as well. That's why Metacritic needs to go.
Those are Wada's sales targets...so yeah Though TR is an excellent game, this is the result of tweaking your game many times and delaying it to be a better Uncharted rip off has its consequences, Wada. Try to be original and creative next time.
if they want cod or gta IV numbers they can close company doors today!!! end of discussion
They expected 3.4 million, far from CoD numbers.
they got 3.4m, they wanted 5m-6m(and it wasn't christmas even).
It was a good game, nothing ground breaking though.
Did not really feel like a tombraider game much either. Just an action title.
The next game needs to be better and involve more exploration etc.
It's worth noting that this isn't an indication that the game is a failure. It merely illustrates that whomever projected initial sales figures was delusional. The game itself is entirely worth a purchase - in my eyes, anyway.
5-6 million as a target? really? why that soon? I am sure it will surpass the 5 million mark in the long term but does it have to be all within a month of its launch? That's stupid and many games fail to do the million mark so Square Enix really needs to shut the fuck up!
They release within weeks of God of War, Gears of War and Bioshock and expected 6 million in the first month? Delusional.
They really marketed it hard. Saw a ton of commercials months before release. I really think they thought it was gonna sell close to Assassins Creed 3 numbers with all the marketing they did with it
the prob is more that they tried to sponge off the debts from other department via Eidos . It's not as if they went too crazy marketing wise , and it did perform exceptionally well .
I had no interest in any of those games. Maybe I'll buy them all when I can get all three for $60.
Wow. No. 3.4mil is very hefty. Stuff over 2mil are usually the benchmark for a success. People will buy your game when there's another sequel. And maybe even a good multiplayer.
its a mediocre game that got rebooted from a very mediocre franchise at best. what did you expect? i heard some whoppers in my time, but that tops em all!
I can't afford a new title at the moment. My wallet cannot handle the beating it used to take from buying every acclaimed title about. Hell, I don't even have the time to play them. I can't be the only person in this boat and it must be affecting sales.
I'll buy it next time if they make it a real tombraider game instead of a generic action/shooter with a young lara.
the game is a great game. They should have spent more time with the multiplayer or just scraping it from the game completely. Instead of having it tacked on. Look at Bioshock Infinite. Single player games are still IN. I had a blast with Tomb Raider. Maybe their numbers were numbers for like 1996-2004 type numbers
Why did Give timed Exclusive DLC to the 360? That hurt sales of any franchise.
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