Now game developers can use a customized version of Allegorithmic’s Substance Engine when professionally texturing their game assets. Substance Designer is widely used in the gaming industry by big players like Electronic Arts, Activision, Ubisoft, Square-Enix, 2K Games and Namco-Bandai.
With this engine, the console’s next-gen games can unleash run-time generation of parametric textures, allowing game developers to reduce download size, boost streaming performance and decrease loading times in their games.
Vanillaware's tactical role-playing game Unicorn Overlord is a beautiful mix of old mechanics and new-age graphics, with over 65 unique recruitable characters and a rich storyline.
If you’re hyped for Kingdom Come Deliverance 2, then you can play the first entry of the RPG series on PS4 and PS5 now for a very low price.
Games Asylum: "Even though the Vampire Survivors influenced ‘auto shooter’ genre isn’t long in the tooth, I’m still surprised that it has taken this long for a Roman gladiator-themed rendition to come along – especially with a sequel to Ridley Scott’s 2000 box office hit Gladiator imminent. It’s thematically perfect, with its circular arena in which one man stands alone against hordes of enemies, grabbing loot as they survive one wave to the next."
This is actually really cool,.. You can basically change textures in real time with no performance drop,.. like making scene old and decaying in front of your eyes,.. 4D :)
Very, very interesting stuff. Very user intuitive. I have to wonder what sort of games you could make and how cheaply they could be made with these kinds of tools.
More interoperability, who would say no to that?
Another great news for Ps4... :)