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Submitted by iGAM3R-VIII 628d ago | article

Game dev focus: Allegorithmic’s Substance Engine is available on PS4

Now game developers can use a customized version of Allegorithmic’s Substance Engine when professionally texturing their game assets. Substance Designer is widely used in the gaming industry by big players like Electronic Arts, Activision, Ubisoft, Square-Enix, 2K Games and Namco-Bandai.

With this engine, the console’s next-gen games can unleash run-time generation of parametric textures, allowing game developers to reduce download size, boost streaming performance and decrease loading times in their games. (Dev, PS4)

puamdefokejpn  +   628d ago
This is actually really cool,.. You can basically change textures in real time with no performance drop,.. like making scene old and decaying in front of your eyes,.. 4D :)
BitbyDeath  +   628d ago
Silent Hill!
hard joe  +   628d ago
god of war?
PopRocks359  +   628d ago
Very, very interesting stuff. Very user intuitive. I have to wonder what sort of games you could make and how cheaply they could be made with these kinds of tools.
kingPoS  +   628d ago
More interoperability, who would say no to that?
ywuoisdf   628d ago | Spam
GABRIEL1030  +   628d ago
Another great news for Ps4... :)
#5 (Edited 628d ago ) | Agree(4) | Disagree(0) | Report | Reply
Agent_hitman  +   628d ago
Well I'm not a developer so I don't know about this. but looking at these tech (I'm using my common sense) it looks cool though.. Go PS4!
Skate-AK  +   628d ago
"With this engine, the console’s next-gen games can unleash run-time generation of parametric textures, allowing game developers to reduce download size, boost streaming performance and decrease loading times in their games."

That's awesome. Less pop in and flat textures.

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