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Submitted by iGAM3R-VIII 471d ago | article

Game dev focus: Allegorithmic’s Substance Engine is available on PS4

Now game developers can use a customized version of Allegorithmic’s Substance Engine when professionally texturing their game assets. Substance Designer is widely used in the gaming industry by big players like Electronic Arts, Activision, Ubisoft, Square-Enix, 2K Games and Namco-Bandai.

With this engine, the console’s next-gen games can unleash run-time generation of parametric textures, allowing game developers to reduce download size, boost streaming performance and decrease loading times in their games. (Dev, PS4)

puamdefokejpn  +   471d ago
This is actually really cool,.. You can basically change textures in real time with no performance drop,.. like making scene old and decaying in front of your eyes,.. 4D :)
BitbyDeath  +   471d ago
Silent Hill!
hard joe  +   471d ago
god of war?
PopRocks359  +   471d ago
Very, very interesting stuff. Very user intuitive. I have to wonder what sort of games you could make and how cheaply they could be made with these kinds of tools.
kingPoS  +   471d ago
More interoperability, who would say no to that?
ywuoisdf   471d ago | Spam
GABRIEL1030  +   471d ago
Another great news for Ps4... :)
#5 (Edited 471d ago ) | Agree(4) | Disagree(0) | Report | Reply
Agent_hitman  +   471d ago
Well I'm not a developer so I don't know about this. but looking at these tech (I'm using my common sense) it looks cool though.. Go PS4!
Skate-AK  +   471d ago
"With this engine, the console’s next-gen games can unleash run-time generation of parametric textures, allowing game developers to reduce download size, boost streaming performance and decrease loading times in their games."

That's awesome. Less pop in and flat textures.

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