Does Tomb Raider feel like Uncharted? Or are we all feeling the wrong thing? This column investigates the startlingly common criticism that isn’t really critical.
I’ve been on a bit of a Tomb Raider kick lately. I’m loving the new interpretation and how Square Enix has managed to keep everything we know about Lara in the game whilst giving her an entirely different narrative string. One criticism of the game has been popping up more often than not, though, and I feel it needs to be addressed.