DG: Jetpack Jinx is a game that we’re all familiar with. You control your cute little character as it jumps up, and up, and up and try to keep it going until he simply cannot go up anymore. The gems you collect as you rise keep you going like a sort of perpetual motion machine, but the fun often turns into frustration. Is it fun to attempt to best your own score by continually making your character jump higher and higher? Sure, in a primitive sort of way, sort of like playing with jacks or climbing a tree. The problem is that, thanks to today’s bloated market, I have no idea if this game was made for children or just for incredibly stoned adults.