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Submitted by Feldman9000 879d ago | preview

Injustice: Gods Among Us Demo Impressions (GAMINGTruth)

Warner Bros. Interactive released a demo Tuesday for the upcoming release of Injustice: Gods Among Us, which releases on April 16. NeatherRealm Studios, the developers behind the Mortal Kombat reboot, are responsible for this title as well. (Injustice: Gods Among Us, PS3, Wii U, Xbox 360)

LaWiiG  +   879d ago
There's something about the demo that seems off. I just can't put my super strength on it...
BoNeSaW23  +   879d ago
I have only played through it twice with Batman (I will give it more time) but I am not liking the demo at all.

As the author stated, the game feels stiff and clunky, which I agree with. The combos do not flow well together and landing special moves do not feel that rewarding.

We will see how the final game plays, I guess :\
#2 (Edited 879d ago ) | Agree(5) | Disagree(1) | Report | Reply
Sandmano  +   879d ago
All nether realm studio games feel clunky and stiff it's a prerequisite for their games and I hate it. It's hard to go from a smooth game like tekken to this...
lodossrage  +   879d ago
You know it's funny to see someone say that
Because I've been saying the Mortal Kombat games and MK vs DC universe have been traditionally clunky.

Only when I say it, I was told I was a Tekken or Street Fighter fanboy.

So it's nice to see someone else can see nether realms fighting games for what they are
LaWiiG  +   879d ago
I'm the creator of the vid. I played it early on and made this. However, the I don't feel like any progress has been made. Yeah, more moves have been learned, but the system still feels the same. Simply lacking and not as fluid.

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