140°
Submitted by Tolkoto 726d ago | opinion piece

Smoke and mirrors: How BioShock Infinite tricks you into liking Elizabeth

Elizabeth is a wonderfully written character whose interaction with protagonist Booker DeWitt forms the core of BioShock Infinite’s tale and is all the better for it. She’s easy to care about and hard to forget. As far as A.I. partners in games go, Elizabeth is probably the best.

But the developers cheated to achieve that. (BioShock: Infinite, PC, PS3, Xbox 360)

wita  +   726d ago
Ah, the dangers of analyzing computer entities too closely. :) I enjoyed this piece, though.
Lifeequals42  +   726d ago
Very interesting.
darkronin229  +   726d ago
I'll save this in my growing BioShock Infinite article folder. Still haven't finished the game...
AronDeppert  +   726d ago
If only they could trick me into liking first person games.
ShadowPraxis  +   726d ago
Curious as to what your issue is with them. Care to elucidate? I find I get a lot more immersed in first person than I do in third. Third always feels instantly "gamey" to me. Not that such a thing is bad, mind. Different strokes and all. Just wondering what about it in specific doesn't work for you.
FreshRevenge  +   726d ago
I do have to say that I do enjoy Elizabeth's company and all, but I have notice some funny things about her. There was this one level that I had clear the entire room of baddies and she was still crouching behind a wall or table like there was someone in the room. Also I would wait for her to say hmmm. That was clear sign that she found money. The one thing that I found odd was she can hand you salts and money and ammo but she can't pick up lockpicks? Booker can you please pick up those lock picks.
iuxcjhtweyu   726d ago | Spam
WUTCHUGUNNADO  +   726d ago
She can keep the pinky nub to herself...
Davoh  +   726d ago
I haven't completed the game yet, but I don't think Elizabeth giving you ammo and stuff, and being invulnerable was done to make you like her. I think it was more to make escorting her less of a chore and to make her seem more relevant in combat
JeffGrubb  +   726d ago
They tricked me by using a woman ... Levine knows my feelings about women.
Gigaguy777  +   726d ago
Meh, I disagree with most of this, mainly because what I saw matched what was appropriate. I killed enemies to quickly to find all the loot, so getting money/ammo/health from her made sense, and I'd rather not have to micromanage how many tears I use, that would add an unnecessary layer to an already complex game.
DasTier  +   726d ago
I'm not hating, I like Bioshock Infinite, but it's hardly a complex game.
Ellimem  +   726d ago
Really interesting piece. Hope everyone checks it out.
InTheLab  +   726d ago
Good read and valid complaints...particularly, the bit about Elizabeth's abilities and the stress on her body. It was kinda disappointing that the demo from years ago had gameplay bits that didn't make the final cut.
bestone1   721d ago | Spam

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