Cheat Code Central's Jake Valentine writes: "An MMO’s launch is rarely a smooth endeavor. Yes, I’m calling SimCity an MMO because that’s what it is: It’s a game designed to be played with vast amounts of people online. I’m not here to argue whether or not this was a good choice, though. Instead, I’m here to see how things are shaping up one month after its launch. Here are my answers to a few of the questions on people’s minds right now."
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.