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Rebooting Thief: it’s not just about more polygons, says Eidos Montreal

EDGE - Producer Stephane Roy explains why Garrett is going next-gen in the next Thief game.

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RaidensRising1179d ago

Just bring the game already. Who cares about polys.

fsfsxii1179d ago

Ok, go back and play Atari 2600
Thats according to your logic

Walker1179d ago

I care about ploygons!

Blacklash931179d ago

He's right. Next-gen should also be about better AI, better physics, bigger spaces with more interactivity, ect.

This new Thief game being entirely based around dynamic shadows for stealth is a perfect example of next-gen tech being used to enhance gameplay.

Gamer-401179d ago

Thief 4 awesome design.
Day one.

Roccetarius1179d ago

The question is, does the previous master learn from the student? (Dishonored)

Personally i think their answers ring hollow to me, so we'll see what happens when it releases.

Baka-akaB1179d ago

All i know is that the square based eidos has so far nailed , at least in my book , those reboot and relaunch of older eidos franchise ... and even true crime with Sleeping Dogs

NaAsAr1179d ago (Edited 1179d ago )

Rebooting Thief: it’s not just about more polygons, says Eidos Montreal

But its always nice to have them ;)