MTB: It was when I played the Aftermath section of Gears of War: Judgment that I realized that something about the game was very flawed. It seemed like someone had mixed up which section of the game should be the campaign and which should be the short add-on. I like some of the ideas that play out in the main campaign, but they’re the sort of ideas that work in an extra mode and not the full story. The game feels like an expansion pack because of these ideas, or like a side mode that got out of hand. It’s fun, but feels empty and a little lifeless at times. Also, four maps for multiplayer? Even I know that’s just plain wrong.