DHGF: Gears of War: Judgment is a classic example of the old adage “one step forward, two steps back.” The concept of a prequel game holds a lot of potential, but the opportunity is squandered by a forgettable plot and sub-par writing, while the short Aftermath campaign that feels like a Gears of War 3 expansion steals the show. Some ideas, like the class system used in the Survival mode are genuinely good, though are overshadowed by the short ten wave length of the mode. Also, many of the modes that have become standard for the series have been chopped out, such as Horde. With only four maps available on disc for each mode, and only half of the modes of the previous games, the entire experience feels like a phoned in effort and does little to justify the $60 price point. Especially during a release calendar with so many worthwhile alternatives. If you’re a Gears of War fan, you’ll likely enjoy it, but finding it on the cheap is highly recommended.