Marc explores the politics of the BioShock games and finds some interesting things.
These aren't interesting
I love how a lot of people want games to be considered art. For games to be art they need to have deep themes and sometimes underlying messages about our own world. And that is what this article analyzes. Whether he intended these messages or not they can be interpreted to be in the games. This game is one of the few that try to take games to new levels. The fact that there are articles dissecting all of this info is a good thing for games. You may not find it interesting, but articles and even games similar to this have a good chance of popping up more and more over the coming years.
Ken Levine is most definitely not an anarchist. I think he himself said in an interview that he is libertarian. He is obviously a secularist but still right-wing. What he expressed in Bioshock Infinte are two extremes that both lead to chaos. First is the religious conservatism by Comstock in Columbia. Second is the anarcho-communism of Daisy Fitzroy. Both are extremists and both are corrupt and commit atrocities in the game. Basically, in a nutshell, he's against extremism and promotes the Third Way.
He can't both be libertarian and third way...
I know, I'm saying it's my opinion he promotes third way even if he is a self-proclaimed libertarian. Also, that is a quote I am unsure of. I could be entirely wrong and he never said he's libertarian. But from what I felt when playing Bioshock Infinite, he definitely took jabs at both right and left.
Intelligent. Columbia troops and Vox also display the age old warring colors of Blue Vs. Red, which are... *drum roll* ...the colors of the Dems and Reps. Right and Left. Levine, your next game can't come soon enough. :O!
I bet the writer would love to know that Levine is a right winger.
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