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Submitted by Pozzle 381d ago | opinion piece

Simplistically Complex Controls

Game-wisdom writes: Last week in my analysis of Kid Icarus: Uprising I talked about how the controls of the game came close to outright ruining it. Over the weekend I spent more time analyzing and came to an understanding as to why the control scheme was so poor and a simple mistake that designers can make.

In an effort to make games easier to play, it is possible to make them harder to the point of unplayable. (3DS, BioShock, Clive Barker's Undying, Kid Icarus: Uprising, PC, PS3, Xbox 360)

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