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Simplistically Complex Controls

Game-wisdom writes: Last week in my analysis of Kid Icarus: Uprising I talked about how the controls of the game came close to outright ruining it. Over the weekend I spent more time analyzing and came to an understanding as to why the control scheme was so poor and a simple mistake that designers can make.

In an effort to make games easier to play, it is possible to make them harder to the point of unplayable.

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