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Submitted by BLACKBIBLE 546d ago | article

Objectives: How Games Tell Us What to Do

"One of the smallest things that games do is display an objective. Some games make this display very simple; others put a bit more effort into showing players what they have to do. The interesting thing about objective displays is that they will almost never make the game worse. The only time it takes away from the game is when a player can’t understand what they are supposed to do." (Culture, Dead Space 3, PS3, The Elder Scrolls V: Skyrim, Xbox 360)

CaulkSlap  +   545d ago
I just hate it when a game forcefully holds your hand through the whole thing. It's really immersion breaking when it highlights every last little thing as you go instead of letting you discover it yourself. Getting stuck is no fun but exploration is half the fun of a game sometimes. Just hard to get that balance.

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