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OUYA review (founding backer edition)

When the OUYA was announced in July of 2012, its $99 cost was low and its processing power as simple as its premise: a tiny little box designed to be a haven for those who want to play (or develop) good, original games. Many gamers connected with this idea immediately, helping to drive the system to an $8 million run on Kickstarter. Plenty of others didn't, saying this would be just a cheap distraction on which to play mediocre Android games. The truth, as it turns out, lies somewhere in between.

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engadget.com
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tjames1207d ago

Some of the stuff the reviewer had to say about the controller is genuinely disappointing. Although I feel his tone is a little bit too negative overall, especially when talking about the operating system, online infrastructure and games library. OUYA have made it very clear that all these aspects are still in progress ahead of the official release in a few months. I hope the issues will be addressed satisfactorily by then.

MultiConsoleGamer1207d ago (Edited 1207d ago )

Early adopters, like myself, getting totally screwed. The button issue is completely unacceptable. That's something that should have been caught early in the hardware development process.

If you're thinking about buying an Ouya, better read this article because the controller issues are a deal breaker.

M-M1206d ago

The console itself is a nice concept, but I don't think it will go very far.

azshorty20031206d ago

I know the game selection will suck for a while. But the thing I care about most right out of the box is, is XBMC available right away, and does it work fine. I would like to make this little thing my media player and maybe replace my big HTPC.