X360: BioShock Infinite needs to be completed before players will be able to fully understand what’s going on says Irrational’s design director.
Having not finished yet, I'll take his word for it.
Is that a quote? If it's a quote it needs quote marks. Also, news titling doesn't need capitalisation for that which lies within the quotes, only for that which is ou tside of it. Grammar. Innit.
Nothing ever changes, FYI...
finished it last night, I really liked the ending but I did have the game glitch & I had to reload from the previous check point because Elizabeth disappeared & a door wouldn't open until she activated it. This game was great story & game play wise but it was kind of unpolished & didn't feel completely finished in certain areas. 1 example how come I could only choose to take all when searching corpses & trash cans etc, how come I couldn't pick and choose which items to take like the original game? How come we can no longer save anywhere and why does the auto save create a new file every time so I finished with over 45 save files? Screen tearing where the sky would come through seams along rocks/walls & flower beds/bushes. And mentioned earlier Elizabeth just all together disappearing. Story wise / gameplay I give the game a 9.5 technical stand point I give the game a 7 I was saying a solid 9 title but after all the issues it is a 8 and in now way should be rated higher.
Wow, actually a non-hyped review. Thanks.
But, that doesn't necessarily mean that if you finish it you'll understand it.
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