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Avalanche: Triple-A "a stamp of quality," not just big budgets and risks

Christofer Sundberg, co-founder of Avalanche, says there are different definitions for 'triple-A'. Most assume it's to do with "big budgets and huge risks," but for Sundberg it's a "stamp of quality."

The Just Cause developer says you "don't have to develop, bigger more expensive games." It's a matter of priorities, he notes, saying you can just "make better games." Bigger isn't always better.

Avalanche has been tinkering with different business models and their free-to-play ventures are turning profit. Games need to be more unique to compete, so creativity is rewarded.

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Patashnik1207d ago

I hate the term 'AAA' - it just smells of Marketing suits trying to make a game seem more important...

Derekvinyard131206d ago

I agree with you, I have a lot respect for these guys tho just cause 2 was amazing its such a great game they have my respect

Bathyj1206d ago

I always thought it meant like top shelf high quality, nothing to so with budget.
Journey for example is aaa