The original creator of X-COM: Enemy Unknown seems quite taken with Firaxis’ reboot, and credits it for breathing life back into turned based strategy.
I got it free with my Bioshock Infinite preorder and i love it, im 45 hours in and at the last stage now. If they make another game i will buy it day 1 combination of rpg and rts is what i love.
Except for your damn game-crashing chamber Mr. Gollop. I hated the freezes requiring a hard reset ever other battle after building the Gollop Chamber. Haven't played in a while, did they fix that yet?
I was playing Hitman: Absolution before I started playing Xcom:Enemy Unknown. After the first mission I was hooked and beat the game before I even touched Hitman:Absolution again. Really enjoyed the game, except when the A.I cheated and was right on top of you in 2 moves (rescue missions)
I totally loved what they did with this resurrection of the X-COM brand. But 1 thing that really bugged me was how the first 2 months of each game were by far the hardest, once you get past those first couple of months the game gets much easier. Would have been nicer to have a stable difficulty throughout or one that gets slowly, slightly harder towards the end.
kinda bullshit that the whole article was pulled from a rev3 video and they didn't put the video in the article.
I want to agree, but they did link it in there in the first paragraph, which does give the reader the option to immediately stop reading the article and go watch the video instead.
yeah I saw that, but I think they should have embedded the video.
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