It’s been said more than once that sometimes a story should know exactly when it needs to end. Not because there’s no more that needs to be shown of the world, often it’s quite the opposite. Instead often due to either sequels not standing up to what came before them or outright contradicting what made them so great in the first place. This often counts for films and novels more than anything else, but a number people seem to think this applies to the Bioshock franchise.
Arguments are usually that the first game was enough to explore the themes of its storyline and a sequel set in Rapture ultimately undermined the original’s tale. This seems a very odd stance to take because for all intents and purposes Bioshock 2 improved upon a huge number of points within the first game. Not so much going nuts and trying to outdo everything that came beforehand but going in a different direction while building upon what we’d seen. Especially in terms of its morality, storyline and choices.