Thomas of Xboxer360 writes, "There seems to be a big trend at the moment for games that give you the tools and the minimal amount of training before pushing you firmly out the door into a big wide world and leaving you to it. People obviously love these games, otherwise the behemoth that is Minecraft wouldn’t be so successful and I wouldn’t be playing a myriad of imitators and games inspired by Mojang’s success to cover over on my indie games blog. The reason they’re so popular is that they combine the joyous elements of adventure and exploration with imagination and creativity. You can journey to the ends of the world to find new lands and opportunities, or you can stay at home and build whatever your mind can pluck out of the crazy and random ideas floating around in there. Terraria may be yet another one of those games, but it’s not just a cheap imitator like so many turn out to be; it’s a game with substance and enough content to end up wondering where the hell the day went."
ESTNN says: "If you're looking to get your fix outside of Mojang's popular sandbox, these games are some of the best the genre has to offer."
Let's take a step back into the good old days when Wi-Fi and data were nothing to worry about and look at the very Best Offline iPhone Games.
Xbox Game Pass Quests recently reset for the month of August. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.
This is not what I would call value for money spent. They give you quests in liveservice games to get you "re-engaged" with the monetization schemes or to get you hooked or so you at least spend some extra on skins and loot boxes. Then they dole out paltry points after you have already paid extra for whichever liveservice within a liveservice that you are already paying for. My worry is people can't actually be that stupid to fall for this, can they?