Every once in awhile comes a game that’s so hyped that we can’t help but have more than one of iLL Gaming’s finest comment on the subject.
This is one of those moments. And the game in question is BioShock Infinite.
Fitting then, that rather than write a completely by the numbers review, that we’ve decided to turn the formula on its’ head. Much like how Infinite’s plot does so.So after many a heated debate, Jedi-level trolling, copious amounts of Red Bull and at least one documented case of a hit-squad being sanctioned on a fellow writer (by me nonetheless), we have our three-headed take of BioShock Infinite.
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
You are completely entitled to your opinion. But 7.5? This game is no 7.5. In my opinion at the very least it's an 8.5 very, very least. At one point you ask 'Where’s all the hate and negativity?', you could ask that question in EVERY game review! You blame the lack of hate and negativity on hype, suggesting that if a games got hype it won't get negativity, wow, how dumb are all us gamers, this games was hyped, me so stoopid it must mean it good. Go back and read your own review, imagine someone else reading it and how they'll perceive you, then start again. Infinite is awesome.
dont quit your day job...reviewing is not for you.
@clintagious650 the new tomb raider does uncharted better than uncharted. Lol. There's no free roam in uncharted and "no blood".
I know these people who reviewed behalf of illgaming.in, they only play Angrybirds and Plant vs Zombies on their phone. Lol