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Overcoming the Past: Nintendo, Sega, and the Nostalgia Trap

GenGAME writes: "Nostalgia is both a blessing and a curse for the games industry. On the one hand, it represents good and memorable content that has stuck with people throughout the years – and that’s a powerful asset for anyone looking to capture hearts and minds. On the other hand, however, relying too much on nostalgia often misses the point of video games: to captivate us with compelling interactive experiences.

"There’s an extent to which players expect the nostalgic feelings that come with certain franchises and the gameplay, characters, and world they bring with them. But there’s also an extent to which they expect fresh new ideas that expand the gaming horizon."

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lilbroRx1213d ago (Edited 1213d ago )

Wow, trying to write off Nintendo success as "nostalgia." Well I guess there have been dumber thing people have tried to dismiss their achievements with.

So a 5 year old boy who takes to Mario over every other game he plays after his first time playing games is doing so because of "nostalgia."

Feldman90001213d ago

It's not nostalgia, it's what worked. Sonic and Mario in 3D had tons of issues. 2D is much more playable. Same can be said for Castlevania. It's not like you're going to see Madden go back to window passing. That would be nostalgia.

legendoflex1213d ago

Did either of you (who are commenting before me) even read the article?

roykoopa641213d ago

Good article! A good game built off a popular franchise should both instill some nostalgia yet add new elements of gameplay for it to truly be called a success.

tweiuoisf1213d ago SpamShow
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