1UP writes: "Take Battlefield's large maps and team-based objectives and add a sci-fi setting, the ability to call in vehicles using an in-game currency, Unreal Engine 3 visuals, specific loadout customization, character damage that you can see, and the game's signature feature -- the ability to spawn by dropping in from the sky. That's Section 8.
It's this spawning system that seems to be the key to making it all work. Each time you die, you get to choose where to land on the map, and you then proceed to watch your character fly down through the atmosphere to the ground. You have to be careful about your location choice, though, since you might be able to sneak behind someone but you also might get shot out of the air.
Developer TimeGate Studios promises there is plenty more innovative stuff (not a direct quote) on the way, such as a way for each player in a multiplayer game, and not just the flag-carrier for instance, to directly contribute to a team's goals, but says this is too early to discuss since the game isn't scheduled to ship until the third quarter of 2009. Until then, it seems likely the game will be known as "that one where people drop from the sky." And that's not such a bad thing".
SegmentNext writes: "Defunct developer TimeGate Studios is currently experiencing interest from numerous bidders on its intellectual property (IP). After its bankruptcy earlier this year, due to lawsuits and other bad press, the studio’s shooters are up for grabs."
For a limited time only, Bundle Stars, the direct-to-consumer company focusing on digital downloads, is launching its biggest PC game bundle to date. Gamers have the chance to download and own 12 standalone PC games for the price of just $5.
Venturebeat.com: Publishers and developers are like soap-opera characters. One day they’re working together, then the next they’re plotting how to take each other down.
That’s how developer TimeGate, which produced the Xbox Live Arcade first-person shooter Section 8, ended up owing publisher SouthPeak Interactive $7.3 million in damages, as originally reported by Polygon. This comes after the latest court appeal in the long-running case went in favor of SouthPeak.
Awww, this is horrible. This is going to destroy them. Southpeak, this is not cool. You could of just told them to pay your lawyer fees and then just let them be. I know what company I will be boycotting in the future.
Both sides are idiots here. TimeGate isn't innocent, they are the ones that originally opened the lawsuit. Their publisher just said "yeah? Well take this" and won.
Honestly I'm normally on the developers side, but it was stupid to do that and greedy. Just say "we are done" and walk away, find someone else to publish. If they want the crappy Section 8 license, let them have it.
The law is always on the side of the guys with more money.
In this case, the publisher paid more so now the developers have to give up the franchise and go bankrupt. Justice isn't served.
My family grew up on welfare and Section 8. I don't see how you can make a game about low income housing, but I'll give it a shot.
(Just kiddin)
the game where you fall from the sky?
isnt that the newest medal of honor?