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Submitted by iTZKooPA 632d ago | interview

Lore Hound Exclusive: The Elder Scrolls Online Lore – Combat, Endgame & the Holy Trinity

Lore Hound writes: "The announcement of The Elder Scrolls Online was a disparaging one. Some fans salivated, barely containing their excitement at taking the open-world single-player adventure to the massive multiplayer realm. Others felt it was a cash in, using the name and universe to create a watered down experience. Either way, the new was huge.

ZeniMax Online has been slowly coming out of its shell revealing morsels of juicy information. Being an expert in shells, iTZKooPA corned Nick Konkle in a back alley. The Lead Combat Designer goes into his field of expertise, including discussing the relative need a “holy trinity” grouping, the rotationless combat style and dungeons." (PC, The Elder Scrolls Online)

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