30°
Submitted by lifesanrpg 760d ago | opinion piece

Bitpicking: Too fast, too long

GameZone's Simon Chun writes, "Video games require good pacing. In this regard, games are just like any other type of entertainment, like books, movies and music. If something starts off too slow, you might lose interest. If the ending feels rushed, you might feel somewhat irritated. While this is the case for other media, the issue of pacing in video games isn't just with narrative. If a game is divided into chapters, there shouldn’t be a large gap in the length of each chapter. Likewise, the transition from one chapter to the next shouldn’t be abrupt. I'd only be scratching the surface if I said video games have complicated pacing." (Metal Gear Rising: Revengeance, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories

Nintendo 3DS exploit makes handheld region-free

4m ago - Eurogamer: There's a new exploit to make your Nintendo 3DS region-free but - once again - you'll... | 3DS
10°

7 PC fixes for Wolfenstein: The Old Blood PC- Crashes, Performance issues, Lag, Missing EXE

11m ago - Wolfenstein Game series has been entertaining the gamers ever since it’s third instalment “Wolfen... | PC
Ad

Help Myriad get through Steam Greenlight!

Now - Myriad is a twin-stick shooter that grows more beautiful the better you play, where you build and then destroy the game space in glorious chain rea... | Promoted post
40°

PS4 reaches 2m sales in the UK

18m ago - 2m PlayStation 4 consoles have been sold in the UK, MCV can reveal. Sony’s home console sailed... | PS4
30°

UK software sales (Week ending 5/2/15)

18m ago - Another quiet week means the Top 3 are again unchanged with ‘Mortal Kombat X’ (-32%) taking its 3... | PC
30°

The Elite: Game Mechanics - Invisible Gamer

23m ago - Eugene takes a look at some of the most interesting game mechanics that have appeared in previous... | PS2