30°
Submitted by -Mezzo- 823d ago | article

GDC 2013: Diablo III’s mistakes, mishapes and misfits

EDGE - The Diablo III development team made mistakes with the auction house, item design and combat diversity, according to the game’s former creative director, Jay Wilson. Speaking at GDC 2013 Wilson did, however, also praise other aspects of the game, including its accessibility, health system and character design. (Diablo III, GDC 2013, PC, PS3)

Daver  +   821d ago
The Auction House is what destroy the most this game, this and the leveling character and skill system. Which are a big part of the game lol.

Instead of doing consoles port just let the game go and begin work on the next diablo game. A real diablo game.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Quiplash Review (Video Chums)

4m ago - Review for Quiplash on PlayStation 4, PlayStation 3, and Xbox One. You can now officially prove t... | PC
40°

Kill Strain Reimagines Competitive Play | VGChartz Preview

4m ago - VGChartz's Nick Pantazis: "One of the most promising things I saw early on in this generation was... | PS4
40°

Xbox One Streaming to Windows 10 is Awesome | VGN

4m ago - A demonstration of a new feature coming to Xbox One and Windows 10. See how well streaming games... | PC
30°

Prototype PSX Controller DTL-H500C

4m ago - This prototype PSX controller is from after Nintendo and Sony's breakup, but a similar model was... | Industry
20°

Legends of Eisenwald Gets Approval From Heroes Of Might & Magic Fans

4m ago - One Angry Gamer "Aterdux Entertainment’s Legends of Eisenwald has finally launched on Steam after... | PC