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RPS - Hands On: Divinity – Original Sin

RPS - Playing a game with one of its creators can be distracting and even disconcerting. Often, they don’t know your level of experience with the genre or their previous work, and you don’t know how stable the code might be if you wander too far from the well-trodden path. Reactions are being measured, on both sides, and there’s often an obligation, spoken or otherwise, to hover slightly above the mouse and keyboard, like a cagey patron in an art gallery skimming politely from exhibit to exhibit.

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