A story? Super Smash Bros. Brawl? It's not so much a "You got your peanut butter in my chocolate!" deal as it is a "What in the name of all that's holy have you done with my candy!?" one. That's right; unlike Super Smash Bros. Melee, the premise of Brawl is no longer held aloft by the simple idea of Nintendo characters being transformed into a child's playthings for the purpose of mortal combat -- or for covert Ken and Barbie-style makeout sessions. Needless to say, this causes some problems, none of which involve the inexplicable presence of a giant, severed hand of said child as Brawl's final boss. Outside of the toy context, Nintendo characters battling each other can raise such uneasy questions as "Mommy, why does Mario keep punching Princess Peach in the face?" Never before has the response "I'll tell you when you're older" come with such a sting.