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Deep Silver Producer Talks Dead Island Riptide Sequel

Deep Silver has released the gory details about a special North American Collector’s Edition for the eagerly awaited zombie action RPG, Dead Island Riptide. The Dead Island Riptide Rigor Mortis Edition contents were voted in by the Dead Island community in a Fall 2012 survey, which resulted in tens of thousands of entries determining the contents of this exclusive edition. Dead Island Riptide will be released on April 23, 2013 in North America for consoles and Windows PC. Check out the exclusive producer interview below with Alex Toplansky.

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jagiii1187d ago

This zombie franchise stands out from the many undead game as a fun and different experience.

profgerbik1187d ago (Edited 1187d ago )

Is it just me or does this look awful? I know it is pre-aplha, I see that but it needs a crap load of work. If that is all they have done and are planning to release it in a little less than a month.. That is just crazy.

No way I would pay $50 bucks for that, maybe $20-$30...

It literally reminds me of the first Far Cry but with zombies and way worse game mechanics.. I hope for the sake of those interested in buying this game, it sees some major improvements from now until release.

I really don't see how they will manage that considering it is releasing April 23rd but good luck with that. I can't get over how bad the game mechanics were, so many problems I noticed.

Magnagamer2221186d ago

It's not the best looking game but I had the same thought when I purchased the 1st one. It looks very similar to FarCry (that's not a compliment). The gameplay is a lot of fun. I hope they've gotten a chance to work out all of the bugs. The 1st one was very buggy.

profgerbik1186d ago (Edited 1186d ago )

That looked buggy as hell also so that is why I was even concerned. There were a lot of fixes I could recommend with just about almost everything I saw but the most noticeable was how terrible the Zombies physics were.

Their bodies just stood there when they were behaeded then just fell all robotic like, it looks so wrong not in a good way or when he throws those fences up, it just looks so cheesy.

For a survival game it would have been cooler if you actually had to invest a little time putting the fence up, not it just magically being in your hand than magically reappearing put up in an instant.

I am not saying it can't be fun but man it needs a lot of work. I assumed the release date was a little further out because of that.

creHEARTive1187d ago

I was not a big fan of the original, and this is one is not looking any better.