A reader makes up for being late to the party by eviscerating Resident Evil 6, and suggesting a much better idea for what it should’ve been.
I'va played the first 2 chapters in Leon's campaign and it's 'horrific' really. Horrific because of the formulaic approach to its gameplay: Go to point A > Door gets locked > zombies will crowd toward you > kill them > door gets unlocked. Seriously, I got tired of it by the time I reached the Cathedral part. It wasn't even tension-filled. It was infuriating to say the least. Next time, Capcom, stick to just one campaign if having more than 1 campaign would mean a very lackluster experience as this. Tsk!
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