Sarcastic gamer writes:
"What Home isn't:
* Home isn't Second Life- People comparing Playstation Home to Second Life are clearly ignorant of the goals of each product. Second Life enables virtually anybody to go in and create virtually anything, and has strong ties to big money sales of virtual real estate. Second Life also has an established history of griefers and sexual content. PS Home is a closed system where not just anybody can create an area and populate it with brothels and engage in cyber sex. Sales in Home have been described as focusing on "premium content" which will range from enhanced apartments (as close of a tie to Second Life's virtual realty market as you get) to game-themed objects, designer objects, and actual traditional DLC.
* Home isn't The Sims - While the avatars in PS Home allow a decent degree of customization and there are interactive environments, everyone in PS Home is "real". There's a real person controlling them and there is no "simulation" going on other than viewing a simulated environment. You're not "directing" your characters to trend to one behavior or another, you are your character. PS Home is not a game at all, you cannot die… there is no game over, etc."