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GDC 2013: Crispy’s failed pitches and why SCEA didn’t want to publish Tokyo Jungle

EDGE - Crispy’s president Yohei Kataoka revealed SCEA’s disinterest in publishing Tokyo Jungle and the numerous struggles it faced getting its games published during his talk at GDC 2013.

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Snookies121213d ago

’Why is the setting in Tokyo and not in the US? Why are we using animals as our main characters? We think it is a niche idea. Only in Japan can you sell these ideas.’

Wow SCEA... That's a really crappy excuse. One of the main reasons was that it doesn't take place in the US? Like the location matters... -_-

Regardless, I'm glad this did get put up on the NA PSN, because it's a fantastic game!

bicfitness1213d ago

Except given the overwhelming popularity of dudebro software, its a reasonable question to ask. I buy every quirky JRPG or Japanese game that I can get my hands on, but I understand that my preference is not the consumer norm. I haven't read this yet (its not loading for some reason), but I wouldn't be surprised if this is why the game went digital. Its simply safer, and more profitable, for getting niche games out.