SuperPhillip Central writes, "The subject of this editorial comes from something that happened during the Game Developers' Conference. It featured Mark Rein of Epic Games talking about the all-new Unreal Engine 4, and addressing a question that a Kotaku reporter asked regarding whether or not Epic planned on running it on the Wii U.
From the Kotaku article:
I figured I'd ask straight-out, so during the Q&A with Rein, I did. "Will UE4 run on the Wii U?"
"Hahaha no." Rein said, with expert comedic timing. The room erupted with laughter. As the laughs died down, Rein continued: "I mean, sorry, it's not really a correct answer. We're not… we have Unreal Engine 3 for the Wii U. Right? And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3. We announced today about a new Unreal Engine 3 license. Unreal Engine 3 doesn't disappear because of Unreal Engine 4. But our goal for Unreal Engine 4 console-wise is next-gen consoles....
It's not developers fault that Nintendo went the cheap route building Wii-U hardware wise
I didn't understand your report, as this article deals with the industry (i.e. how broken the business model is and how Nintendo screwed up royally), and really nothing to do with culture.
Nintendo always wins in the end.
That is a valid point. With the Unreal Engine 4, the money it takes to make these games will be harder and harder to make back. There also seems to be a set ceiling to how much money these AAA games can make. Look at Call of Duty, it isn't really smashing the records anymore, just slightly moving past them. It's a cycle of diminishing returns.
yawn!