Yet again Fallout 3 Lead Designer Emil Pagliarulo replied to even more fan questions that were raised on the Bethesda Games Fallout 3 forum. Fallout 3: A Post Nuclear Blog has edited the discussion to include only Emil's replies.
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Awesome find and read. I'm worried about the sense of freedom since he says player shouldn't be able to kill someone important but in Fallout 2, EVERYONE could be killed and the game could still be finished.
Glad to hear he liked Bloodlines and NPC interactions in that game. Hopefully he'll use similair ideas for Fallout 3.
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