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Two StarCraft II Interviews

Kotaku via Gamespot writes: "Blizzard's StarCraft II hype machine continues! Listen to lead designer Dustin Browder talk about the challenges of bringing from 2D to 3D and making sure the game engine can handle all the insane in-game moment. The 2nd interview is with the game's art director Samwise Didier, who talks about the Zerg alien race.

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kotaku.com.au


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