More than any other entertainment industry, the gaming industry runs on hype. Very rarely, a game with little marketing will become a success, and the hype machine fuels a lot of release day sales.
Marketing your game takes a very special vocabulary. A developer or PR rep will normally throw out a lot of words, and most gamers take it at face value, unable to extract the truth from all of the padding.
That's why MEGATONik is here to help: here are the the most annoying words used by the games industry, and what they mean (or whether they mean anything at all).