Age of Empires is a great IP and when Microsoft released the MMO version in August 2011, many players played it. But Age of Empires Online turned out to be unsuccessful because of the poor business model it used at launch. Today at GDC, Executive Producer Kevin Perry looked back the original F2P model of the game and explained how they fixed it.
Game Tangents | In the news this week, EA is found having released deceptive ads in England, and a Finnish game tournament reverses its ban on female competitors. Also, we talk a little more Wii U games as Wii U month continues.
With the recent closure of Age of Empires Online, the future of the Age of Empires franchise doesn't look good as no game in the series has been announced.
But why is this happening? Microsoft said that PC gaming was important to them yet one of their most important IP's seems to be stopped
I am sure PC Gamers can understand that Microsoft has got their hands full with trying to keep the Xbox One from not dieing a painful death.
After AOE Online, I don't think anyone is holding out for AOE to "win PC gaming back"
The NASSCOM Game Developer Conference (NGDC) is in it’s 5th year, having grown to over a 1000 attendees and the iLLGaming team is here to cover all the action in Pune. The significance of the event is that it puts the spotlight firmly on the Indian Game Development scene, which is growing by the day as evidenced by the rise in participation. Beginning this year, the NASSCOM Game Forum (NGF) awards are to become another feature of the NGDC with categories for Game of the Year (GOTY), Student GOTY and Indie GOTY. Following are a few highlights from the day. Expect more in-depth coverage next week.