20°
Submitted by HundredProofSam 672d ago | news

Positioning SimCity as an MMO would've justified always-online: EA

In a bid to justify the always-online design of SimCity, EA Labels president Frank Gibeau has said that the game has always had an MMO feel to it, and that positioning it as an MMO would have made the always-online nature of the game easier for players to get behind. (EA, PC, SimCity)

Root  +   672d ago
Really because playing the old SimCity games made me feel I was investing my time in a fun, addictive single player game
JimmyDanger  +   672d ago
Yeah, Sim City always had all the hallmarks of an MMO. What a perceptive statement from an industry leader.

Organizing raids with your guild, the separate origins and campaigns for classes/races, pvp, teamspeak, a subscription model and weekly content updates. Among all those other hallmarks.

Wait a minute.....

Maybe he meant - " if the servers break you're SOL" or " they're both played on computers, with a mouse and keyboard".

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

New Details emerge for Project Scissors: Nightcry

11m ago - New update via Kickstarter introduces us to main characters and the games setting. | PC
10°

Splice (PS4) Review | Hardcore Gamer

16m ago - If you know anything about game design, you know that it’s a process of iteration. You try new co... | PS3
20°

Yes, Xenoblade Chronicles X Will Have An Off-TV Play Option

16m ago - With Xenoblade Chronicles X’s Planet Mira being five times larger than the world of Xenoblade Chr... | Wii U
Ad

Check out the new Bloodborne Trailer

Now - Sony just released a new trailer of the upcoming PS4 exclusive by From Software and SCE Japan Studio. | Promoted post
20°

Speedrunner hilariously breaks Psychonauts as its developers watch in horror

23m ago - Destructoid writes:"More fun times from Double Fine's Devs Play series. This episode, if you've s... | PC