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Submitted by crock7owu10 517d ago | news

Geomerics lighting up 'Battlefield 4,' Frostbite 3 fit for Xbox 720 and PS4

Battlefield 4" will not only be featuring a brand-new, innovative game engine called Frostbite 3, but it will also be upgraded by the lighting tech from Geomerics called Enlighten.

On Wednesday, "Battlefield 4" was announced from EA as well as a handful of other features, which you can check out on Examiner.com today.

As for Enlighten, this technology has been an EA veteran. The tech has been featured in many other games like "Medal of Honor: Warfighter," "Eve Online" and "Battlefield 3." (Battlefield 4, PC, PS3, PS4, Xbox 360, Xbox One)

M-M  +   517d ago
""Real-time global illumination was a big deal for games running on the current generation of hardware, but it required developers to make some compromises. With PlayStation 4, those days are behind us."

Yay.
BrunoM   517d ago | Spam
thechosenone  +   517d ago
If the lighting in MGS5 looks as good as it does on current gen hardware can you imagine what PS4 hardware will be able to do with Fox engine? God damn!!!
Tei777  +   517d ago
Its running on PC at the moment, so the ps3/360 versions won't look that good. Clearly a next-gen version in on the cards.
The_Infected  +   517d ago
"We are delighted to be working on PlayStation 4. The hardware is everything we were hoping for in a next-generation console, and a huge step forward from the current generation."

Very good to hear coming from Developers.
WUTCHUGUNNADO  +   517d ago
I thought dice went through and wrote their own lighting engine for BF3? In fact... http://www.youtube.com/watc...

Says it at 2:25... -_-
dogdirt2000  +   517d ago
It's been a while since I've been through that seminar, but the point you're on about has Kenny referring to 'light baking' in some of their earlier games. This is a common technique for adding seemingly complex lighting to games without having to do the calcs in real-time. Expensive lighting (such as global illumination/radiosity) is calculated as a pre-processing step outside of the game, where the results are then 'baked' into the textures to be used for the game. The lighting is considered 'static', however, as the textures already contain the lighting information. This means if the lighting changes whilst the game is running the baked lighting will no longer be correct. Sad times.

Real-time global illumination, on the other hand, involves performing the aforementioned calculations in real-time, paving way for much more realistic lighting behavior the a greater or lesser extent depending on the method used. This is what this article and Geomerics' Enlighten tech is all about. Every so-called 'next gen' engine you know of will be going after this now that we have hardware capable of just about doing this. Wahey! :)
#3.1 (Edited 517d ago ) | Agree(2) | Disagree(0) | Report | Reply
hesido  +   517d ago
True, and what these real-time engines provide is, you get very fast iteration times, no more moving an object in the level and need a re-calculation of baked data for that section (most of the time the whole level would have to be re-baked, say, even if you slightly nudged a statue to the right.)

Fast-iteration times = cheaper development.
#3.1.1 (Edited 517d ago ) | Agree(0) | Disagree(0) | Report
Chard  +   517d ago
Thank you based Dice
cedaridge  +   517d ago
I seen the trailer on xbox and BF4 looks great. I can't wait to see it on ps4 hardware.
RetrospectRealm  +   517d ago
That isn't even a real BF4 pic.
greenpowerz  +   517d ago
Must be killing Dice not being able to talk about the xbox 720. Can't wait to see how they're going to try and dethrone COD on Xbox..
ILLINOIS  +   517d ago
Geomerics’ founder Dr. Chris Doran talked about what it means to the company to be working with the next-generation of games.

"We are delighted to be working on PlayStation 4. The hardware is everything we were hoping for in a next-generation console, and a huge step forward from the current generation.

No where does DICE say it is making BF4 on the PS4.
misoJEFF  +   517d ago
seriously? yes, never says "BF4 on PS4" but it's an interview about BF4 and in that interview he says he's "delighted to be working on PS4". IDK about you but bases on context I "assume" he's referring to working on BF4 on PS4... or am I crazy?!?!

please don't tell me you're gonna next say that it's coming to the next Xbox and not the PS4... What other game could DICE be working on that's not BF4? I would be AMAZED if DICE doesn't make a PS4 version and the author of the article and headline and I have both misread what was said.
#8.1 (Edited 517d ago ) | Agree(2) | Disagree(0) | Report | Reply
crock7owu10  +   517d ago
I received confirmation from both the PR Agency and Co-founder that they are working on Battlefield 4, which will hit the PS4. It's also coming to Dragon Age 3, which is also a next-generation game.
#8.1.1 (Edited 517d ago ) | Agree(0) | Disagree(0) | Report
tristanwerbe  +   517d ago
Frostbyte 1.83734 is what they really should call it, it looked just like BF3 on PC but a tad bit better
Skate-AK  +   517d ago
Nice. Dragon Age 3 will also look good with real-time global illumination.

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