20°
Submitted by HundredProofSam 787d ago | news

Mobile revenue models not viable in long term, says Canabalt and Hundreds creator

Adam “Atomic” Saltsman, the man behind App Store successes such as Canabalt and Hundreds, isn’t convinced by the freemium model, which mobile game developers large and small seem to be flocking towards. However, he doesn’t think the App Store’s version of “premium” pricing will cut it for long either. (Mobile)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories

GI Show: The Nintendo 64 Spectacular

10m ago - GI - Are you an avid gamer in your 20s? Then odds are you probably grew up playing the Nintendo 6... | Retro
30°

Gaming Hardware Sales – $190 512GB SSD, i7-4790K, $160 R9 280, $330 GTX 970

11m ago - GamersNexus: "Generic American Consumerism Holiday #57 has arrived, and as such, e-tailers are du... | Tech
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
10°

6 Of The Least Interactive Games Of All Time

11m ago - GS: Some titles require such little input from the player, it's hard to even classify them as a g... | Culture
10°

Will Splatoon be the next big Nintendo hit?

11m ago - Wii U Daily: "If you would have told me a couple years ago that Nintendo’s next big IP would be a... | Wii U

Check Out The Splatoon Wii U Bundle

11m ago - MNN: It looks as though someone on Reddit has snapped a few photos of the Splatoon Wii U bundle... | Wii U